Sunday, February 19, 2012

War of Thrones (WoT) 3D browser Game

War of Thrones is a 3D turn-based browser MMORPG created by GameWave and published under the platform of Voomga. The game features a lot that can be found in client-based MMORPGs, but it also has some unpleasant experiences like repetitive scenarios, over-explained tutorial, and auto-tracking mode.

The game is also called Call of Thrones and Conquest of Thrones, but they are supposed to target for gamers of different regions.

Features 
  • Legendary mounts (Fire Birds, King Kong and Tiger Stripped Llamas) which add character bonuses and Wind elementals that fight alongside players.
  • Up to five players can party together and challenge the strength of in-game bosses.
  • Players can band together and develop a guild base within the game. Higher level guilds can even siege in-game cities.


Review:
It is claimed that there is no need downloading anything in advance. However, I do have waited for quite a while before entering War of Thrones as I have to install a plug-in first. After all the preparation work is done, a delicate picture is unfolded in front of my eyes. To be frank, one important feature that distinguishes War of Thrones from other MMOs is its fully three-dimensional graphics on the web browser, which leave the players a rather decent first impression.


As usual, the developers have considerately designed a series of tutorials for players, especially for newbies. It is true that these words are well-organized, and compared with those in other MMOs, they have been composed in a fairly concise and pertinent way. In addition, those words that require the players’ special attention have been marked with different colors. Right here, I just want to reaffirm the developers’ scrupulousness and thoughtfulness.

However, are all there tutorials really necessary? From the very beginning to the moment when I effortlessly level up to 10, I have seldom referred to any of these instructions. Even for me, a beginner to games of this genre, a “click” sign is sufficient. Therefore, personally speaking, each piece of instruction may be shortened into one sentence to account for the action.


By contrast, the monologues designed for the thieves and monsters in each turn-based combat are rather interesting. As a result, the whole combat atmosphere becomes unexpectedly pleasant although death and damage constantly occur. Furthermore, sometimes I even wish I could not achieve such easy victories over them. In that case, as long as the combat lasts, more funny words will be uttered. Such a feeling of expecting laughters from bloodshed battlefields is a little bit beyond expression.

Read full review here...

Screenshots:


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